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UI programming? Options
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#1 Posted : Thursday, May 28, 2009 10:07:14 PM
Status: Neophyte


Joined: 5/24/2009
Posts: 4
Just another curious question. How will the UI be programmed into the game? I mean is it gonna be hardcoded like some xna guis or is it gonna consist of a seperate scripting like Lua or IronPython with xml? This would allow for a much faster developement of the UI and could allow developers to create addons for their game. Just some input and a question. This engine and book does sound promising and I will for sure by the book when it comes out, as I have been waiting for something like other than Torque MMO Kit and Multiverse.
Jeromy Walsh
#2 Posted : Thursday, May 28, 2009 10:44:02 PM
Status: Elder




Joined: 2/28/2009
Posts: 225
Location: Issaquah, WA
I've moved this topic to the technical discussion forums.

To answer your question, UI will be implemented using a combination of XML and code-behind. The Code-behind will likely be programmable in any .NET compatible language, with primary emphasis on C#, JavaScript, IronPython, or SilverLua.

Cheers!
Jeromy
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#3 Posted : Saturday, May 30, 2009 10:02:50 PM
Status: Neophyte


Joined: 5/24/2009
Posts: 4
Thank you for the response Jeremy. If you need any ideas on a few things always glad to help. I have pretty much broken WoW down to how they do many things (animations, GUI, Maps, Database[client&server], etc.) but coding them is another.
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